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65 Game Reviews

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Dull

This had no real redeeming qualities. You used overused sprite animations, and the text looked very bland. The quiz idea was original, but it sends you to the beginning as soon as you miss one question, which is annoying as anything.

Good luck next time.

Not the best of tutorials

Mainly because you didn't explain the actionscript at all, which is my biggest pet peeve. Please do this in the future.

Cia-Vamp responds:

ok, I will :)

Definitely stylish.

That game certaintly had a lot of style. It was a bit of fun to play, although the ship seemed to go to slow for me. I liked the 3 layer starfield effect in the background a lot though. The music was rather poor quality though, and sometimes when I shot a lot the noise would overwhelm my speakers. Additionally, when I aimed my shot directly at some ships, it ended up shooting a little above it, meaning I had to aim below it for a hit. Was this intentional or what? It seemed a little sloppy to me :/

Cool idea, but

It was very hard to judge where the enemies were going to be in a 3D game. For that reason you usually ended up just shooting randomly since that was the thing that worked the best, but randomness doesn't really make a game fun. Still. It was a cool concept.

Cybex responds:

Yeah, thats why i added the shadows. It makes it a lot easier if you use the shadows to work out where you should aim.

I'm sorry, but ...

I just had no idea how to play. Please add some instructions. I tried to score this fairly though.

Hmmm.. interesting.

Your game had a cool concept. It was a little fun to play, but the graphics seemed to be clashing for me and just didn't look right. I would like some more things to interact with, and maybe some way to fight? I hate running away :P

Not bad for a dressup.

The graphics were pretty nice, although they were basically just tankman graphics so they weren't unique by any means. It was okay for a dressup, but very simplistic.

Also, have your A with a circle around it button's hit frame be a box, so you can click anywhere on it and move it around instead of just the red.

Zuggz responds:

okay will do. forgot about that :(

A cool idea, too bad no one has webcams

Yeah. The idea is pretty cool. It could do with some different brush styles and size modification (past 3 sizes, a slider would be nice) and opacity modifying so that even if the user didn't have a webcam they could still use the paint aspect to draw with it.

Also, background music never hurts.

TonioMiguel responds:

I like the slider idea thats a great modification and I am will certainly consider it. Actually it does function without the webcam but I definitely could add some music. Thanks for the great suggestions.

Hmm...

Well, the graphics section was a little too specific. Not EVERYONE wants to create a top down moving guy that moves exactly like how you had him move.

The ActionScript section was alright. You explained what each line did, but you didn't explain how it all worked as a whole, which is a problem.

Meh.

Nice cursor, but the electricity shouldn't be in perfect squares because that just looks ugly.

This is way too repetitive. Clicking on zepplins over and over again just doesn't do it for me. The music does not go along with it at all. At least the cursors have nice graphics, but they end up being distracting.

Funkylikamonkey responds:

The magic stuff was originally smoother and better looking but it just slowed down way too much

i always forget to respond to PMs. its not because i hate you, just because i forgot!!!

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