00:00
00:00
View Profile johnfn
i always forget to respond to PMs. its not because i hate you, just because i forgot!!!

Male

MD

Joined on 8/16/03

Level:
20
Exp Points:
4,122 / 4,440
Exp Rank:
12,974
Vote Power:
6.16 votes
Audio Scouts
5
Rank:
Police Sergeant
Global Rank:
8,267
Blams:
474
Saves:
653
B/P Bonus:
12%
Whistle:
Normal
Trophies:
5
Medals:
49
Supporter:
11m 30d
Gear:
8

How 2 Mix: REDUX

Posted by johnfn - July 11th, 2017


First things first, whenever you're taking musical advice from someone, ALWAYS listen to their music to see if it's any good. If you like the mixes in my songs (try http://www.newgrounds.com/audio/listen/754531) then use my guide, otherwise don't! I freely admit I have a long way to go, though I feel my mixes have the basics in place.

Anyway.

HOW 2 MIX, sorted by importance.

 

Remove limiters.

If you're using FL Studio, for gods sake, remove any limiter on your master mixer channel. When learning, never put a limiter on master. This makes it impossible to mix when stuff starts hitting the limiter's threshold.

 

Are your songs clipping?

Clipping is the sound of distortion that happens when your songs go too high into the red on the volume meter. If you don't recognize clipping immediately, I'd advise you to always keep your master volume meter in the green until you do.

 

"My tracks sound muddy!"

This is because of TOO MUCH REVERB. There's a lot of misinformation about this that if you just do random EQ cuts or something all the mud will go away. No no no. If your song sounds muddy, step 1: TURN OFF EVERY REVERB AND DELAY. "Wow, it sounds crisp now!" (If it doesn't, you missed some reverbs. Check in your VSTs, they often have built-in reverb and delay modules.) Yeah, I know, it's amazing.

"But now it's a little dry." Put a SMALL amount of reverb on ONE instrument. Put some SMALL delay on your leads. Add it back gradually, and constantly check your mix for mud as you do so, turning it back when it's too muddy. You should now have a better, non muddy mix.

I think what happens is that to an amateur, each of their 6 instruments with reverb sounds great soloed, so they join them all together, not realizing that the reverbs will also combine. That's how you get mud.

 

Put a high pass filter on every non-bass instrument.

The quantity of frequencies in your song should look like an inverted pyramid. Tons of reverb tails and delay on top, a few mid range instruments, and ONE SINGLE BASS INSTRUMENT. If you have multiple things in your bass, they will make the low end sound muddy.

"But I don't have tons of stuff in my bass" This is where I'm going to surprise you. Almost every instrument has bass frequencies. Put a spectrum analyzer on your different instruments and test them out. Yep. Better safe than sorry. Always put a high pass to trim off those redundant frequencies that muddy up your low end!

 

Side chain your bass to your kick so that they don't overlap.

Learn how to sidechain in your DAW. The idea is you want the bass to get quiet when the kick hits, then be loud when the kick is not hitting. If you don't do this, your kick won't be audible in your song.

 

Take care with your volumes.

80% of mixing is getting volume levels to be right. For some reason, everyone is obsessed with EQ. NO NO NO. EQ is helpful, but, aside from the bass high pass I just mentioned, VOLUME should always be your first go to.

 

How to make good volume decisions:

Keep practicing, you'll eventually be able to do this in your sleep. Until that point, there's a trick: make all mixing decisions with the volume turned down low. The brain can make better mixing decisions when a track is very quiet.

 

Make your drums louder.

If you're reading this guide, you got the levels of your drums wrong. Sorry, but it happens to every amateur musician for years.

90% of people who do drums wrong get them too quiet. Compress them, MAKE THEM LOUDER. (The remaining 10% are weirdos who somehow made them too loud.)

 

Don't have overlapping frequencies.

Imagine that your song has a couple of slots:

 

•    bass

•    midbass

•    midrange (melody/singing)

•    midrange pads

•    high range (high arps, or sometimes nothing).

 

If you put one instrument in each slot, the song will sound full. (Assuming you didn't make any of the above errors)

If you put more than one instrument in the same slot, they will fight with each other and make each other inaudible. 

 

My bass doesn't sound... basey enough

USE SUB BASS. 

High pass your bass instrument. Now, put a sine wave under it, playing the note that your bass instrument played. A sine wave is like the ultimate bass note, it's tough for anything to sound as big. 

When done correctly, it will sound like your bass instrument is huge and super basey. (If it doesn't, you probably need to high pass some other instruments that are interfering with the bass, like I said above.)

 

Panning/Stereo Width

"But I wanna have two things in the same slot! I WANNA!"

There's really only two things you can do. First, you can pan - put one thing left and one thing right. This can work, but it can also make people go insane if you have two melodies going at the same or something. (Not that I would ever do that...)

It's generally a good idea to be aware of panning, though. Panning e.g. hihats alternatively left and right can help fill out a mix.

The other trick is stereo width. When you have a melody and a pad, and they're both at the same frequency, you're going to have some clashes. One cool trick is to adjust the stereo width of the pad to spread it out. (You can do this with the width parameter of Utility in Ableton - not sure about other DAWs). This will have the weird feeling of panning it both left and right simultaneously. It makes it sound wider, but with space in the center for something else.

It's hard to explain, but it's a great way to mix something like a pad with something like a melody. I did it in this song http://www.newgrounds.com/audio/listen/622648 - see around 1:20 where the stabs and the melody are going at the same time, but not clashing somehow.

 

How to improve

Always always always ALWAYS be listening to other people's mixes. Compare your mix to the mix of other songs. Is it as good? Is it lacking in some way? What are they doing better? 

 


Comments

A great guide as always, with plenty of useful tips 'n' trix!
Might want to change this sentence though:

"This will have to weird feeling of panning it both left and right simultaneously."

Keep up the good work ;)

ty fixed!

This is a really great guide! Someday I'm going to make my drums too loud and blame you when it gets criticized.

-----"There's really only two things you can do. First, you can pan - put one thing left and one thing right. This can work, but it can also make people go insane if you have two melodies going at the same or something."

So I guess this is a perfect example of what not to do: http://www.newgrounds.com/audio/listen/754719
haha, I think I might continue this track just to practice these tips.

I hope you make some more guides in the future :D

Yay! Very helpful advice, for both me and the members of my competition. I think I'll link people to this in many a review. ^^

Good reminders here. I read it a couple times through now. EQ'ing reverbs opened up possibilities in my mind as I haven't thought about doing so before.

mixing is easy if you staring into the monitor long enough

Oh this is you Grant, for some reason I thought I was reading something ChronoNomad wrote. I think I meant to click his profile LOL

anyway yeah very good advice! I've never removed my limiter on FL Studio, didn't realise that was something that I should do. I'll try it out. What pros and cons arise from doing so?

Also, total yes to panning/stereo width. I hear so many nice compositions but it's just all centred and is so unsatisfying. In FL Studio, Stereo Shaper is your friend. For those FL Studio users reading this, I recommend the presets 'Stereorize 3', 'Stereorize 2', 'Stereorize 1' and 'Delay', in that order, to get started. Like you said, I'm not sure there's ever an occasion where pads won't benefit from being stereo shaped.

oh wow yea defo get that limiter off right away. there's no con. its like mixing with earplugs vs mixing without earplugs. (unless you're clipping, but you should never be clipping)

also seriously chrononomad YOU MISTOOK ME FOR CHRONO

I have been summoned~!

The above comments made me chuckle, I must admit. That aside, I do want to say that your post has a lot of really great tips, especially for those who are just getting started. I wish that we could get all the fantastic "How To" news posts and such together into one big comprehensive database where it would be easy to find and has some kind of handy search capability.

I have never not enjoyed your thoughts on reverb, and that happened to be one of my biggest issues when I was just getting started out. Like so many things, less is more, and having too much will always result in a muddy mix.

Everything in this post is helpful, and I can't fault your logic on any points. Even if some folks feel that having elements of muddiness, clipping, or other typically unintentional artifacts can be a positive thing. It's that whole subjectivity issue, all over again. C'est la vie.

Still, I can't help but LOL over the whole mistaken identity thing... xD

You nailed it on all accounts!

You should do one of these posts on mastering (my weakness). I'm sure it would be as insightful as this post!

Helping everyone as usual, you're the best!

tbh i know nothing about mastering. usually there's nothing on my master effects chain. sometimes i put a little compressor, but i dont think it makes much of a difference lol

I'm the remaining 10% weirdo who get them drums too loud.

Also you forgot splitting shit into mono. I cannot stress how much importance your drums and sub bass need to be in mono AND basses(except electro and dubstep basses).

I haven't exactly used fl for about 3 months, but I vaguely remember turning the separation knob to the right.

Nice guide! Recently i'm working on balancing sound frequences, so this won't be the last time i'll check this post xd