Well, I hate you all because you never talk to me. But you can make up for it right now if you check out my new game and tell me things about it. Things to add are the most important, since all my ActionScript is obviously glitch free.. :D
i always forget to respond to PMs. its not because i hate you, just because i forgot!!!
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Joined on 8/16/03
Posted by johnfn - July 26th, 2007
Well, I hate you all because you never talk to me. But you can make up for it right now if you check out my new game and tell me things about it. Things to add are the most important, since all my ActionScript is obviously glitch free.. :D
hmm.... try making levels and a better life bar and a main menu
Ya. You don't like the life bar???? That really upsets me.
cool graphics, works well, but i agree with Mini, you need a counter for that laser/gun/WhateverYouWantToCallIt. If this proves a problem later on in the game then maybe that means you should be adding in more facets for the character to fight with. Perhaps take a page from Raiden and give a small number of level-clearing bombs etc.
gl
Thanks, cool ideas there. I appreciate the thoughts. There actually is a bomb, I believe its Z or X or something around theres. It doesn't clear everything, but it's almost the same.
I'd say, have it so it stops when you HOLD the mouse down, then moves again when you let go. That way you don't have to click twice.
TypeError: Error #1010: A term is undefined and has no properties.
at EPICSHIP_fla::MainTimeline/loseLife()
at EPICSHIP_fla::MainTimeline/enemyBulle tLoop()
It tells me that once I die. I have flash player 9.
MiniSTICKY
Kinda neat, But you need to regulate the gun. If you just hold space down and turn in a circle, nothing gets close.
johnfn
Heh, yeah, I know. But it's going to get really chaotic later on, you'll barely be able to survive with a regulation. Actually, I'm starting to have second thoughts... hm... I'll get back to you. Thanks for the suggestion.