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johnfn

Age/Gender: n/a, Male
Job: MD

I am currently working on an episodic RPG. I'm open for opinions and thoughts.

Newgrounds Stats

Sign-Up Date:
8/16/03

Level: 19
Aura: Light

Rank: Police Officer
Blams: 469
Saves: 452
Rank #: 6,964

Whistle Status: Normal

Exp. Points: 3,770 / 4,010
Exp. Rank #: 4,704
Voting Pow.: 6.08 votes

BBS Posts: 2,852 (1.55 per day)
Flash Reviews: 156
Music Reviews: 90
Trophies: 4
Stickers: 0

All Flash Reviews

156 Reviews | 46 w/ Responses

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Score: 5
TANKMEN .5

"Well."

submission: TANKMEN .5
date: January 24, 2008

It did have a chuckleworthy moment or 2 at the beginning, but that was it. I know you can do better screen writing than OMG LOL GAY JOKES OMG. Even though I know this review will have no effect on your further scriptwriting. Oh well.

January 24, 2008

Author's Response:

it won't have any effect because your opinion is completely IDIOTIC. i can take a low score for valid reasons but not when all you claim to see is GAY JOKES.

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Score: 9
Geo Land RPG

"Wowie"

submission: Geo Land RPG
date: July 22, 2007

I've been thinking of making something of this style for a long time. Darn can't believe you beat me to it, and not only that, but its extremely well scripted with clean graphics and good music. However I think this mighta got downrated because all of the characters are shapes. Still really well done.

July 22, 2007

Author's Response:

I think using shapes for characters was a big risk, and it sure does have result my game to have a lower score. But I didn't get lots of complain about that and people seem to have enjoy my game and thats what is important for me.

Thanks for your review.

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Score: 8
Shiny!

"Looked exactly like a TV cartoon."

submission: Shiny!
date: June 19, 2007

That's one of the reasons it was so cool. It was like watching TV... on my computer!! The squirrel was sort of adorable, but I thought that the pirate was going to trade the chest of nuts for the squirrels tree. But oh well.

Author's Response:

Y'know, that was close to the original idea? Aah, at least it wasn't predictable.. Anyways, thanks!

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Score: 6
Zelda: Poe Catcher v1.2

"Neat, but, ARG THE BUGS."

date: March 11, 2007

First things first: great preloader.

Ok. I used my boomerang and just got stuck there holding it. Huh? Lets try this again. Closing out and reopening.

Now it's working fine. This time I swung the net first. You might wanna check into that little bug.

What's that little thing above my head? a STAMINA bar?? Link doesn't have STAMINA!! At least not in the real games. Lol.

The gameplay is really smooth. It really felt like I was playing Zelda, EXCEPT: the boomerang needs to bounce off them, and make that little boink noise that it always makes when it hits guys. It can't just go right through. That gives the players 'feedback' and will make the game feel a lot better.

Alright. The same boomerang holding but not throwing glitch happened. You gotta look into that.

Still, the game wasn't so bad. I took you down in graphics since they weren't yours, and style since I typically link that to graphics.

P.S. I would LOVE to see a Zelda clone from the SNES, or even better, a whole new adventure. Seriously. You'd be my hero. I've thought about doing it myself, and I'd even offer you some code I've written out except that it seems like you have done it way better here. On the other hand, if you actually ever decide to do it and need some actionscript assistance I'd gladly help out.

Author's Response:

The boomerang bug is well known and hopefully fixed.

The stamina var adds an element of strategy to a game that originally didn't need it.

The boomerang originally bounced off enemies, but it didn't have enough utility when it did. Freezing one poe out of 50 isn't really that useful.

About the Zelda clone. I flat-out refuse to make a clone of ALLTP. Not only would it be so much work that I would literally be making it for years to come, but it would also be insanely uncreative of me. I would much rather make a new game with the same graphics.

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Score: 5
Beer Attack

"Cool idea but flawed."

submission: Beer Attack
date: September 11, 2006

For one, the controls seemed to be a little sloppy. Was it just me, or were they inverted on the right screen? That's not usually a good idea :P

Second, at times I would just stand at the counter and hit space in front of some guy like 50 times and watch my money go up. Why was that?

Another thing: I didn't understand what was happening. A quick brief of what was going on would have helped immensely.

Other then that: it was a cool game, with a great concept. It just needs a little bit of beta testing and cleaning up.

Author's Response:

Cool thanks for the feedback. I think I released it prematurely without fixing the bugs. That's what happens on too little sleep.
How does one take down a submition? Should I bother resubmitting it? or work on a new one?

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Score: 7
The Holy Defender [1]

"Looking pretty good."

date: September 11, 2006

The only thing I would suggest for you is to improve your lip-syncing skills. Other than that, your graphics look great. Story seems good. Voice acting - mainly of the evil guys - needs a little work. I would complain about how it was so short, except that I noticed that it was already 4mb and there's not a lot you can do about that.

Author's Response:

thanks for the review. yes im rather new to lipsynch, i would have tried other mouth possitions, but time was of the essence. :)

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Score: 7
Hungry Space 2

"Good."

submission: Hungry Space 2
date: September 9, 2006

But I docked a point because it's basically just Fishy (a different Flash game) with powerups. Can't you be just a little more original? Also, I remember reading that spacebar was a fireball, but all it seemed to do was pause the game.

Author's Response:

Thanks for the sincere review.

About the controls, it depends on what player you're playing as. Double check with the instructions and let me know if the problem still persists.

Thanks for playing the game :)

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Score: 2
Centauri Dress-Up! :D

"Sorry for the blam"

date: September 4, 2006

Resubmit this, and put a stop(); in the actions section of the frame with the dressup.

Author's Response:

Unforunately, I keep trying to do that and it's not working. ;-; This is awful!

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Score: 7
Mashi Gear Solid

"Graphics are brilliant, audio sucks."

submission: Mashi Gear Solid
date: August 27, 2006

Get better voiceactors, or get a better microphone. It would have been so much better with good sound. Still, it was pretty good anyways.

Author's Response:

Trust me, I wasn't really aiming for high quality 'cause I knew I wasn't gonna get it. My mic's just fine, but all of our microphones got different results and it really sounded screwy. This is as good as I can get it, aside from making the male voices louder.

But thanks for the comment and I'm glad you still enjoyed it otherwise.

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Score: 4
Login Tutorial

"Not the best of tutorials"

submission: Login Tutorial
date: August 18, 2006

Mainly because you didn't explain the actionscript at all, which is my biggest pet peeve. Please do this in the future.

Author's Response:

ok, I will :)

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