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Age/Gender: n/a, Male
Job: MD
I am currently working on an episodic RPG. I'm open for opinions and thoughts.
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 3,770 / 4,010
Exp. Rank #: 4,704
Voting Pow.: 6.08 votes
BBS Posts: 2,852 (1.55 per day)
Flash Reviews: 156
Music Reviews: 90
Trophies: 4
Stickers: 0
All Flash Reviews
156 Reviews | 46 w/ Responses
What an enjoyable movie. A very original concept you have here. It was fun to watch and the music went along with the animation very well. All in all, excellent job.
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Mainly because you didn't explain the actionscript at all, which is my biggest pet peeve. Please do this in the future.
Author's Response:
ok, I will :)
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Because I found this quite funny. Good job. I can't wait for the real thing! :P
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Flaws:
1) No preloader. This makes people instantly 0-vote you.
2) The tail is part of the hitdetection with the wall. That is just annoying.
3) I accidentally clicked on submit a password, and now I can't get back to the game!!!
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It was okay, and it was fun to look at. However, it wasn't really that funny. The TV sounds were really distorted, although I'm not sure if that was intentional or not. Ah well. Good try anyways.
Author's Response:
I deliberately ran the TV audio through a couple of treble-sucking filters, but I was afraid that because this is the first audio the viewer hears, they might get the impression that the rest of the audio would be "poor".
Anyway, this was a little segment for people who might have been wondering why I've vanished, although I'm grateful to hear how the other half feels about this cartoon as well. So, I appreciate the review :)
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That game certaintly had a lot of style. It was a bit of fun to play, although the ship seemed to go to slow for me. I liked the 3 layer starfield effect in the background a lot though. The music was rather poor quality though, and sometimes when I shot a lot the noise would overwhelm my speakers. Additionally, when I aimed my shot directly at some ships, it ended up shooting a little above it, meaning I had to aim below it for a hit. Was this intentional or what? It seemed a little sloppy to me :/
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It was very hard to judge where the enemies were going to be in a 3D game. For that reason you usually ended up just shooting randomly since that was the thing that worked the best, but randomness doesn't really make a game fun. Still. It was a cool concept.
Author's Response:
Yeah, thats why i added the shadows. It makes it a lot easier if you use the shadows to work out where you should aim.
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I just had no idea how to play. Please add some instructions. I tried to score this fairly though.
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Your game had a cool concept. It was a little fun to play, but the graphics seemed to be clashing for me and just didn't look right. I would like some more things to interact with, and maybe some way to fight? I hate running away :P
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Your graphics were very nice and stylish, especially for your age. Your only problem with your animation is its just too short. I can't wait to see more from you, because I know its only going to improve from here.
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